Reduce motion is on · previews stay still

Pyramid Sandboard Sprint

Pyramid Sandboard Sprint is a Three.js scene from a prompt collected by petergpt (collection) (original author unknown); 3dmotion rebuilt it with Claude Opus 5.5 on 2026-11-08.

Verified rebuildRebuild code · MITThree.js CDN · r170Auto · Keyboard
Recorded preview
Original prompt
petergpt (collection) · GitHub · collected; original author unknown
Model
Claude Opus 5.5
Rebuild date
2026-11-08
Known limits
The chase camera passes close to the finish-arch pillar, which briefly fills the left edge of the frame.
Open demo
Open demo, then press Run
Saving the HTML?

Running here stays free. A saved rebuild uses three@0.170.0: keep ../vendor/three-r170.min.js beside it at that relative path, or allow a network connection for the CDN fallback.

Preview or live?Recorded preview is a captured loop. Run opens the real HTML in an isolated live sandbox.

Rebuild receipt

01 Single file runs

Claude Opus 5.5 · Claude Code · 2026-11-08 · 5 fix rounds

Simplified: Sandboard physics are an arcade model on an analytic heightfield with no jumps or collisions, and the rider is a primitive figure. The demo is an autopilot that runs the course until you press an arrow key or tap.

Checks

Known issue: The chase camera passes close to the finish-arch pillar, which briefly fills the left edge of the frame.

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This card

Pyramid Sandboard Sprintpetergpt (collection) · 3D browser games

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Source & credit

Collected by
petergpt (collection) · original author unknown
Original post
github.com/petergpt/3d-prompt-collection/blob/HEAD/README.md#prompt-40
Fetched
2026-11-08
Licence
Prompt: credited link (Shared publicly by the author; full text with credit, removed on request). Rebuild code: MIT
Evidence
Collected by petergpt (collection); the original author is unknown. Shown with a link back. The rebuild code is 3dmotion’s own
Machine-readable
e/pyramid-sandboard-sprint.md · index.json

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