# Pyramid Sandboard Sprint

- Collected by: petergpt (collection) (original author unknown)
- Card: Verified rebuild
- Theme: 3D browser games
- Stack: Three.js CDN · three@0.170.0
- Interaction: Auto
- Licence: prompt is a credited link (Shared publicly by the author; full text with credit, removed on request); rebuild code MIT
- Verified: 2026-11-08
- Original post: https://github.com/petergpt/3d-prompt-collection/blob/HEAD/README.md#prompt-40

## Original prompt

```text
Build a Three.js sandboarding game across a bright Giza-inspired desert course. The player starts already sliding downhill with pyramids on the horizon.

Do not create a title screen, menu, level select, onboarding overlay, or press-start state.

Single idea: sandboard through downhill gates to the oasis finish before time runs out. The pyramids, golden dunes, and gate line should make the route visible immediately.

Include timer, gate count, reset, compact controls, and a chase camera. Make it golden, fast, sunny, and clear.
```

Known issue: The chase camera passes close to the finish-arch pillar, which briefly fills the left edge of the frame.

Prompt collected by petergpt; original author unknown (https://github.com/petergpt/3d-prompt-collection/blob/HEAD/README.md#prompt-40) via 3dmotion.io/e/pyramid-sandboard-sprint
