Reduce motion is on · previews stay still

Night Walk Through a Temple

Night Walk Through a Temple is a Three.js scene from @MengTo’s prompt; 3dmotion rebuilt it with Claude Opus 5.5 on 2026-11-09.

Verified rebuildRebuild code · MITThree.js CDN · r170Interaction: Pointer
Recorded preview
Original prompt
@MengTo · GitHub
Model
Claude Opus 5.5
Rebuild date
2026-11-09
Known limits
Away from the lit temple the forest and slopes go almost pure black, so the hero and afterlight shots are mostly silhouette and rain.
Open demo
Open demo, then press Run
Saving the HTML?

Running here stays free. A saved rebuild uses three@0.170.0: keep ../vendor/three-r170.min.js beside it at that relative path, or allow a network connection for the CDN fallback.

Preview or live?Recorded preview is a captured loop. Run opens the real HTML in an isolated live sandbox.

Rebuild receipt

01 Single file runs

Claude Opus 5.5 · Claude Code · 2026-11-09 · 3 fix rounds

Simplified: The scroll-driven editorial page (headings, cards, WebP cutouts, navigation, custom cursor, reduced-motion reading layout) becomes a timed five-chapter camera walk with a small chapter label. All buildings are low-poly procedural geometry rather than detailed architecture.

Checks

Known issue: Away from the lit temple the forest and slopes go almost pure black, so the hero and afterlight shots are mostly silhouette and rain.

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Night Walk Through a Temple@MengTo · Cinematic animations

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Source & credit

Author
@MengTo
Original post
github.com/MengTo/kage/blob/HEAD/PROMPT.md
Live demo or gallery
mengto.github.io/kage/
Fetched
2026-11-08
Licence
Prompt: credited link (Shared publicly by the author; full text with credit, removed on request). Rebuild code: MIT
Evidence
Prompt shared publicly by @MengTo; shown with credit and a link back. The rebuild code is 3dmotion’s own
Machine-readable
e/night-walk-through-a-temple.md · index.json

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