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Ancient Rome Voxel City Centre

Ancient Rome Voxel City Centre is a Three.js scene from a prompt collected by petergpt (collection) (original author unknown); 3dmotion rebuilt it with Claude Opus 5.5 on 2026-11-08.

Verified rebuildRebuild code · MITThree.js CDN · r170Drag · Keyboard
Recorded preview
Original prompt
petergpt (collection) · GitHub · collected; original author unknown
Model
Claude Opus 5.5
Rebuild date
2026-11-08
Known limits
The Colosseum's outer arcades read as small dark slots rather than open arches, so the facade looks flatter than the real one.
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Running here stays free. A saved rebuild uses three@0.170.0: keep ../vendor/three-r170.min.js beside it at that relative path, or allow a network connection for the CDN fallback.

Preview or live?Recorded preview is a captured loop. Run opens the real HTML in an isolated live sandbox.

Rebuild receipt

01 Single file runs

Claude Opus 5.5 · Claude Code · 2026-11-08 · 3 fix rounds

Simplified: Gladiators, crowd and chariots are a few boxes each, the velarium covers only the north half, and landmarks like the Arch of Constantine and the Temple of Venus and Roma are abstract. The countryside beyond the city is 8-unit voxels with stacked-box hills, and three.js comes from the pinned vendor copy instead of an inline base64 importmap.

Checks

Known issue: The Colosseum's outer arcades read as small dark slots rather than open arches, so the facade looks flatter than the real one.

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Ancient Rome Voxel City Centrepetergpt (collection) · Dioramas & voxel scenes

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Source & credit

Collected by
petergpt (collection) · original author unknown
Original post
github.com/petergpt/3d-prompt-collection#prompt-01
Fetched
2026-11-02
Licence
Prompt: credited link (Shared publicly by the author; full text with credit, removed on request). Rebuild code: MIT
Evidence
Collected by petergpt (collection); the original author is unknown. Shown with a link back. The rebuild code is 3dmotion’s own
Machine-readable
e/ancient-rome-voxel-city-centre.md · index.json

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