Glacier Calving Day is a Three.js scene from a prompt collected by petergpt (collection) (original author unknown); 3dmotion rebuilt it with Claude Opus 5.5 on 2026-11-09.
collected by petergpt (collection) on GitHub · verified 2026-11-09
In the distant opening shot the deep crevasses still read as fairly evenly spaced blue lines, and close up the large white faces look slightly blotchy.
Running here stays free. A saved rebuild uses three@0.170.0: keep ../vendor/three-r170.min.js beside it at that relative path, or allow a network connection for the CDN fallback.
Preview or live?
Rebuild receipt
01 Single file runs
Claude Opus 5.5 · Claude Code · 2026-11-09 · 11 fix rounds
Simplified: The ice face is a displaced heightfield with shader-faked crevasse glow, and the collapse is pre-cut box chunks on a hinge with simple buoyancy. The radial wave is an analytic ring; crowds, boats and birds are low-poly instanced blocks, and the quality selector only thins trees and pixel ratio.
Checks
Known issue: In the distant opening shot the deep crevasses still read as fairly evenly spaced blue lines, and close up the large white faces look slightly blotchy.
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