# Squishable Soft-Body Slime

- Author: @Delroy715
- Card: Creator prompt
- Theme: Jelly & soft-body
- Stack: Not rebuilt
- Interaction: Drag
- Licence: Credited link (Shared publicly by the author; full text with credit, removed on request)
- Verified: not yet
- Original post: https://x.com/Delroy715/status/2096793432987464010

## Original prompt

```text
Create a new directory and build a browser-playable slime page. Use Three.js and WebGPU—do not fall back to WebGL.
 Place a round, plump slime in the center. Pink or teal-green is fine; make it semi-transparent, with faint bubbles visible inside. Let the user press and drag it with the mouse. When released, it should wobble back into shape, respond to light gravity, and gently land on an invisible tabletop. Don't make it look like a hard ball; it should feel soft and fleshy.
 Add a cute face: two black bead-like eyes and a small mouth that deform with the surface. The eyes and mouth should not be separate from the body. Add a few simple controls on the right for color, softness, and damping. A "Poke" button should make it bounce.
 Keep the page clean, with a light gray background and a large title. It should run at 60 FPS. First create a target image, then build to match it. Only add more detail after the screenshot looks right.
```

Not rebuilt by 3dmotion yet. Credit stays with @Delroy715.

Prompt by @Delroy715 (https://x.com/Delroy715/status/2096793432987464010) via 3dmotion.io/e/squishable-soft-body-slime
