# Canal Speedboat Run

- Collected by: petergpt (collection) (original author unknown)
- Card: Verified rebuild
- Theme: 3D browser games
- Stack: Three.js CDN · three@0.170.0
- Interaction: Auto
- Licence: prompt is a credited link (Shared publicly by the author; full text with credit, removed on request); rebuild code MIT
- Verified: 2026-11-08
- Original post: https://github.com/petergpt/3d-prompt-collection/blob/HEAD/README.md#prompt-39

## Original prompt

```text
Build a bright Three.js speedboat game through Venice-style canals. The player starts already steering a small boat down a narrow canal toward the first glowing bridge gate.

Do not create a title screen, menu, level select, onboarding overlay, or press-start state.

Single idea: steer through bridge gates to the finish dock before the timer ends. Make the canal feel rich and readable, with arched bridges, striped poles, gondolas beside the route, laundry lines, sunlit walls, water reflections, wake trails, and one clear path forward.

Include timer, gate count, reset, compact controls, and a chase camera. Make it colorful, elegant, quick, and instantly playable.
```

Known issue: The boat and rower are blocky primitives, which look toy-like next to the detailed canal.

Prompt collected by petergpt; original author unknown (https://github.com/petergpt/3d-prompt-collection/blob/HEAD/README.md#prompt-39) via 3dmotion.io/e/canal-speedboat-run
