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Camera clipping into the model

Zooming or scrolling to some point slices a chunk off the model.

Cards that use this check

0 cards, 0 with it as the free first check

    About this collection

    Why it happens

    The camera path ignores the bounding volume and the near plane cuts into the mesh.

    Check / fix block

    Free
    Check: clamp the minimum camera distance with the bounding-sphere radius; capture the scroll-driven path at 0, 25, 50, 75 and 100% and none of the five frames cut the model.

    The library itself is public. On a card, the first check is free; the rest and the contact sheet are Pro.